Extensions for fine-grained image quality control
DRC
dcommander at users.sourceforge.net
Thu Sep 3 20:32:16 BST 2009
James Weatherall wrote:
> [snip]
>
> FYI, this sounds very similar to what the standard TRLE encoding already does.
>
I haven't seen TRLE and can't seem to find any information on that
protocol. Is it available in a current release of RealVNC?
One of the problems I ran into with Hextile, in particular, was that the
tile sizes were too small (16x16), which caused the protocol to be very
latency sensitive, even on LANs. The TurboVNC Lossless-Tight protocol
tries to use 64 kpixel tiles, in general. And of course, Raw is
inefficient because it sends way more data than necessary. The basic
goal with Lossless-Tight was to reduce the CPU usage to almost nothing
(use very little additional CPU over Raw) but provide a significant
speedup for typical 3D apps (CAD applications, for instance, are never
going to use very many colors.)
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