jnw "at" realvnc.com
Thu Jan 26 14:23:02 2006
Both ends need to support it. If I remember correctly, it is supported
fully on UNIX, too.
Wez @ RealVNC Ltd.
> -----Original Message-----
> From: vnc-list-admin "at" realvnc.com
> [mailto:vnc-list-admin "at" realvnc.com] On Behalf Of Tom Smith
> Sent: 26 January 2006 13:33
> To: vnc-list "at" realvnc.com
> Subject: Re: Mouse syncronizatoin
> Does both the server AND client have to support relative
> pointer motion,
> or just one of them? (I'm asking because I saw references in your
> changlogs to this feature in the Windows version of VNC but
> not the *nix
> James Weatherall wrote:
> > Tom,
> > VNC Enterprise & Personal Editions address this issue by
> supporting relative
> > pointer motion, which is what QEMU and Bochs require.
> > Cheers,
> > Wez @ RealVNC Ltd.
> >>-----Original Message-----
> >>From: vnc-list-admin "at" realvnc.com
> >>[mailto:vnc-list-admin "at" realvnc.com] On Behalf Of Tom Smith
> >>Sent: 25 January 2006 17:58
> >>To: vnc-list "at" realvnc.com
> >>Subject: Mouse syncronizatoin
> >>I've tried QEMU and Bochs and both work fine at the
> console. But when
> >>used over a VNC connection the mouse just runs wild. I
> understand this
> >>to be an issue with mouse synchronization.
> >>As near as I can tell, neither of those groups has a
> solution to this
> >>problem. Not being a programmer, I don't know whether or not
> >>this is an
> >>issue with QEMU/Bochs or VNC.
> >>Can anyone offer any suggestions regarding this?
> >>Thanks in advance for your help!
> >>~ Tom
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